study guide questions
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|burrito||I'm playing as 4kyu on KGS now, with the goal of reaching 1dan next year. I'm looking at the study guide for 10kyu-1dan players, and I'm not entirely clear on what the recommendation is. After completing the step by step, should I follow on with step 2, which would be opening training B or should I go back through ALL the 30K-20K lessons too, which would be opening training A.
Going through the Step by Step lessons has been very valuable, so I do not have a problem going back and doing lessons that are "under" my level, especially if that will make sure I have a stronger base to understand the more advanced lessons. I'm just trying to understand exactly what the recommendation is.
|Guo Juan||For you case, my suggestion is: Opening training level A, Middle games training level B, Typical mistakes for your level, the three courses in Basic shapes, Punish opponent's mitakes (you should download the sgf file to see which ones happened in your game what you missed it), Big end game moves (you should go slowly with these lessons, at most take one lesson each two weeks), How to review your own games.
For now these lessons will be good for you.
Thank you very much for your support!
|burrito||Thanks. That'll be my exact study plan, unless something pops up in the meantime that catches my interest.
Oh, as a lesson suggestion, I recently picked up the book "Counting Liberties and Winning Capture Races" by Richard Hunter. I've had a hard time reading those types of positions in games, so I decided to read that book. I'm only a few chapters in, but the rules for analyzing positions are so clear and simple that I can't believe I didn't learn it sooner. I don't see any lessons covering that information, so I'd suggest putting that on the potential lesson list. I'm sure I'm not the only go player who needs some help in analyzing capture races.
|Guo Juan||I am planning to make some lectures for level lower than 10ks. Capture races is one of the subjects. Thanks for your patience.|
|burrito||So, it's been 6 months since I started. I'm now KGS 2k, so I'm quite happy with my progress. I mostly started as you suggested, and so I wanted to report back for others on my thoughts on the various lessons. After the Step by Step course, I did Opening Training A and Middle Game B as suggested. I found these helpful, but there were fewer "Aha!" moments in these. I watched the monkey jump lessons after continually messing up with them in real games, and the lessons taught me exactly what I needed to know. I took both the 10k-1d and 5k-3d typical mistakes lessons. These lessons were not at all what I expected based on the lesson names, but I found them to be quite good, often showing things that actually happened in my games. I watched the defending corners and approaching corners lessons and loved them. They level was way below my play level, but somehow they still managed to help me a lot. In going through the lessons, I always knew what the right move was, but I could not explain why. Now I have a way to think about it.
|burrito||After that, I decided to take the SanrenSei lectures. I had just read the Takagawa "Power of the star point" book about the sanrensei, and I found these lectures a good followup to that. If I hadn't already read that book and had an understanding of the sanrensei, I don't think I would have gotten as much out of those lectures. I feel that way because I took the Chinese Opening lectures after that. I did not finish them. While the moves were quite good, I really didn't feel I had much of an understanding of that opening. I think I should read a book first and then come back to explore all the variations in the lectures. Similarly, I started, but did not finish the all about invasion lectures. I think they were fine, but I found it hard to focus on the variations. The lack of SGFs and the limited time you have to watch the lessons just made these not work well. So, I moved on to the Basic Star Josekis lectures. I found these very helpful and have been playing a much more varied opening. Again, these are quite difficult to recommend because even though I learned a lot, there is no way I can keep all those ideas in my head. When those lessons expire, I won't have any record of what the right moves are. Finally, I've just now gone back to basics with the Basic Shapes lectures. Like the corner lectures, these lectures were deceptively simplistic. But, they did make a big impact on my play because they forced me to think more in my games. I don't know why it should take a 30 minute lecture for me to learn that I just need to nobi, but in going back over my recent games I can see many places where I made a more solid than I would have otherwise made, thinking specifically about those lectures.
|burrito||So, that's where I am now. For the most part, I've really been impressed by the simple lessons that cover the very basics. I am 2k now, so in my head I want to believe that I need to learn fancy joseki and lots of clever tricks. But, it seems to me that what I really need to do is just learn the fundamentals of the game.
As for my next lessons, I think it's time to go back to take Opening Training B and maybe the Common Opening lectures. I also still want to watch the Big End Game Moves. I think I'll toss in a few pro games too, but there are so many on the site that I have a hard time thinking about where I should start.
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