The impact of Alphago and AI in general on go teaching & learning
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With AI game engines such as Alphago and Fine Art, etc. emerging and surpassing pro human players, new moves are proposed and old moves are re-evaluated here and there. May I know teacher Guo Juan's view about AI and, in terms of go teaching & learning, what should be changed and what should be kept?
|Guo Juan||You all are welcome to discuss about this fascinating subject.
I studied tones of old games (hundreds of years old), tones of modern games, and now studying also AlaphaGo games. I think instead of simply follow the new/strange moves, but try to understand them is more important. I am actually planing to make lectures to share my understanding with you. Hopefully the first lecture will be online soon.
But after all, I think study the basics is still most important for improving.
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